Hi all. I am a Khador player who wants to start something different (i.e. Legion). It's a shame that the Tactica here is so poor: every beast deserves its own write-up, as well as every unit or solo, and here we have just a mixed review of the beasts and NOTHING about the infantry
Thunder_God's guides are very useful, but I have a question. Why Striders are recommended instead of Archers? Oh yes, Striders have Stealth and Advance Deployment, but the full unit has only 8 models for 9 points, and they have no abilities to improve their fire. Hunter and Reform are great abilities, but they don't improve accuracy or damage, they just help your Striders to survive.
Archers have 12 models for 10 points, and while they have worse RAT, their CRA and Combined Arms more than compensate for that. If you manage to get ROF 2, they become really devastating. They're even better than Cygnar long gunners! (Yes I know that comparing cross-faction is silly and Cygnar has much better support for their shooters). If you face a high-DEF infantry (which is very common now), Striders will make 4 two-man CRAs with RAT 8, while Archers will make 6 two-man CRAs with RAT 7 and reroll, and 6 more if you get ROF 2 - that's three times more attacks with better accuracy.
So, why Striders? Yes, the Archers are fragile, but you have 12 models compared to 8 for almost the same price. If the opponent hunts for them, then your main beaters are safeSome casters can put Occultation on them, or give them all concealment. Moreover, sometimes you PLAN to have some losses (for Spawning Vessel, for instance).



Some casters can put Occultation on them, or give them all concealment. Moreover, sometimes you PLAN to have some losses (for Spawning Vessel, for instance).
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