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  1. #1
    Destroyer of Worlds Rancor's Avatar
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    Default 35+6 Super Aggressive Durgen Searforge List

    35/35 +6
    Durgen (buffer/debuffer/chaff removal/killer)
    - Driller (Final wave, killer, with redline on him)
    Full OAC (first wave, jammers, thin out chaff, with primed on them)

    Full OAC (second wave, remove even more chaff, jammers, with primed on them)

    Full HFG (third wave, killers, with primed on them)
    Thor (buffer)
    - Basher (Final wave, killer, pronto'ed, tuned)


    So the first wave of OAC will be primed (the turn they are going to engage and no sooner) and will get into B2B with the enemy ASAP. There goal is simply to jam the enemy. They are medium base, and 8 wounds a piece, so they should have no issue doing this. Once there, they can start swinging. Once killed, they will get the last laugh via POW 14 AOEs. By then, the second wave of OAC will have moved into fire range and taken a few shots into the crowd. Once the first wave begins to thin, the second wave is primed and rushes in and continues to jam and smash face with MAT 8 P+S 14 axes, that can CMA if need be. At this point the HFG begin to position themselves for their charge. Once the second wave of OAC begins to thin, the HFG are primed, and charge in. With MAT 9, and P+S 13 weapon master crit slamming hammers, they should do a damn fine job of killing. Lastly, the final wave, driller and basher, will now position themselves for the final wave against whatever is left. As soon as the HFG begin the thin out, the driller will be redlined and tuned, the basher will be pronto’ed, and they will head in for the final crushing blows. Keep in mind, this entire time, durgen will be lobbing AOEs into the crowd, or targeting meaty targets with case cracker, and depending on my opponent, may even be throwing up inhospitable ground for a round or two. The point is, he is not standing idly by, and has use of basically all of his focus for the entire game. He will also probably use his feat while the second wave is still shooting. That way, there should still be a decent crowd to lob into, a unit of OAC and durgens carpet bomb to fire (so 8 high powered AOEs).

    I haven't lost with it yet (this is a big deal since I lose a lot), and I've played khador and legion so far, will be adding another faction on Thursday.
    Last edited by Rancor; 02-22-2012 at 09:32 AM.
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  2. #2
    Destroyer of Worlds MagnustheJust's Avatar
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    Personally still not liking the OAC, but that list looks mean. If you play it as aggressively as I think you will, it is going to catch a lot of players off guard...
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  3. #3
    Destroyer of Worlds DaveZee's Avatar
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    Have you dealt with alot of hindering terrain or forests? It would seem that it would be hard to deliver the OAC if you didn't have a fairly wide area of clear terrain. Still, seems like it would be a ton of fun to play.

  4. #4
    Destroyer of Worlds Rancor's Avatar
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    When I play, I choose 6 terrain pieces of moderate size, often 2 forests, 2 hills, and two ruins/walls of some sort, and scatter them D20 inches using a scatter template from the center of the board. So I always play with randomized terrain, which is the only fair way to play.

    So to answer your question, yes I have dealt with it It's not that big of an issue. All I need is a gap wide enough to get 5 medium bases in B2B through. Also know as 6.5" inches, which, even with random terrain, isn't that hard to find.
    The Ghord Gazette Up to date news, reviews, and discussions on all Privateer Press, with a focus on Searforge and Rhul.
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  5. #5
    Destroyer of Worlds DaveZee's Avatar
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    I meant more of getting a taste of your own medicine (Inhospitable Ground) or forests or swamps, etc that can be used to slow you down.

  6. #6
    Destroyer of Worlds Rancor's Avatar
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    I haven't gone against anything that can generate terrain yet, though I'm sure I will soon. Also, the list is comprised of the fastest things searforge has to offer for the most part, so as much as terrain could hinder the list, I'm still better off than pretty much any other searforge list. Also, If they are polaying there caster forward enough to use such spells against me, since most are RNG CTRL, I have shooting range on them, and a couple CRA RAT 10 POW 17's, followed by a boosted POW 14 are nothing to laugh at, especially under durgens feat.

    I'll keep everyone that cares informed on future games via this thread and my blog. In the meantime, feel free to give it a shot on your own. It's pretty good. Just play it like I explained. Also, you should read the "Be Aggressive!" article on museonminis.com since it's what gave me the basis for the list and play style.
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  7. #7
    Destroyer of Worlds raincaller's Avatar
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    Quote Originally Posted by Rancor View Post
    35/35 +6
    - Basher (Final wave, killer, with redline on him)
    Can't Redline the Basher its battlegroup only. So you might wanna fix that.
    This Signature looks forward to killing you soon
    Painting: Merc's Cygnar,
    Khador
    Terrain:Here ,Battle Reports:Here



  8. #8
    Destroyer of Worlds Rancor's Avatar
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    That's a copy paste typo, I got it. It was supposed to read tuned.
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  9. #9
    Destroyer of Worlds raincaller's Avatar
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    Quote Originally Posted by Rancor View Post
    That's a copy paste typo, I got it. It was supposed to read tuned.
    Glad you fixed it, wouldn't want a third party coming in and thinking it was a correct way to play it.
    This Signature looks forward to killing you soon
    Painting: Merc's Cygnar,
    Khador
    Terrain:Here ,Battle Reports:Here



  10. #10
    Destroyer of Worlds Rancor's Avatar
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    Agreed. Folks.... Attention please.... Strength of Granite and Redline are battlegroup only spells, and in the case of Redline, warjack specific.
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  11. #11
    Destroyer of Worlds sleet01's Avatar
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    Is it really worth putting the Basher on Thor? I feel like access to Redline and up to three focus are more useful than Pronto, and you can Tune Up battlegroup 'jacks just as well as marshaled 'jacks.
    Semper Paratus Apparatus Belli



  12. #12
    Destroyer of Worlds Rancor's Avatar
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    Always put a basher on Thor. Slamming a model from 13" away or stepping around one model and then slamming another is INSANE!!!
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  13. #13
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    I've got 2 units of OAC to. Will play soonish.

    Also are you just running the first wave of OAC as fast as possible or do you advance and take shots to?
    Working on being able to field every merc teir 4 list.

  14. #14
    Destroyer of Worlds MagnustheJust's Avatar
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    Quote Originally Posted by sleet01 View Post
    Is it really worth putting the Basher on Thor? I feel like access to Redline and up to three focus are more useful than Pronto, and you can Tune Up battlegroup 'jacks just as well as marshaled 'jacks.
    I almost finished off a max Trollkin Chumps unit with a Tuned up Basher slam, followed by a flakking...

    Durgen had softened them up with a case cracker round up the rear, because they went after Thor while he was flanking with the Basher.
    Quote Originally Posted by MagnustheJust View Post
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  15. #15
    Destroyer of Worlds sleet01's Avatar
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    How'd he soften them up? Does Case Cracker travel through models?! <re-reads card feverishly>

    I understand the approach, I just didn't have any data either way. So far my Basher has done three things: threaten half of a map, give Durgen one focus, and head-butt one Scavenger out of the sky. I figured I'd get as much out of Redline and Tune UP as I would out of Pronto and Tune Up, but perhaps I was mistaken.
    Semper Paratus Apparatus Belli



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