This is probably going to be me biggest decider on whether I play the IKRPG (I'm not going to kid myself and say that it may prevent me from buying it). What is the social conflict system in the IKRPG? In other words how to the rules deal with two characters or a character and npc engaging in debate, seduction or any of the other dramatic and uncertain social situations. In the RPGs I've played this generally falls into one of a few catagories.
1) No rules at all. "Keep your game out of my role playing."
2) Extension of the skill system. "Roll Convince the DC is his Will."
3) Full social combat system. "You want to seduce her? Roll Initiative."
Can anyone give me an idea of what it looks like?


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