I brought my eBaldur tier 4 tournament to a local steamroller tourney. I thought I'd write a battle report.
This tournament was a practice run for the Warmachine Weekend Qualifier, so all of the top guys in ATL were playing their strongest lists. We also had the guys from Chattanooga make the long ride down here. (thanks!), so there were a lot of strong players. There were 14 in total.
1 Circle (me)
Druids + UA
Shifting Stones + UA
I like this list, it works pretty well for me. I've been playing it since Domination came out, so I'm pretty good with it. This is my Mohsar list's partner for at least the near future.
I also brought this Mohsar list, but didn't end up playing it.
Max Trackers + UA
Max Nyss Hunters
It's a change for me, moving from beast heavy to infantry heavy Circle with Mohsar. I've never really been comfortable with a 50 point list for him. It's tough.
Anyway, on to the tourney.
Max Invictors + UA
Max riflemen + UA
Max MHSF, no UA
Hes' got a Rahn list and a Vyros list. I feel like either of my lists could take either of his lists, so I take eBaldur, as I have less experience with him, and I want to make sure it goes on the table like it goes in my mind.
Scenario is close quarters, (the two zones in the center. Have to take the enemy's 3 times, have your caster in one of the two as you do so. Basically a fake scenario just there for dice down.)
I go first.
Circle 1: I move up the field, creating my formation ( 3 watchers in front, eBaldur and his two main wolds behind, in both triangles of stones, the front 3 stones able to serenity the Watchers, or heal them if they have to activate first, all 3 watchers Weight of Stone'd and Stone Formed, Druids sort of off to the right keeping the battlegroup under counter magic, counter magic guy, UA and a few others behind 3 clouds, Fulcrum on left). I'm curious as to how he's going to try and approach this.
Ret 1: He just runs up on us, forming his Invictors into triangle. Notably everyone is massively closer together than they should be to funnel through some terrain. Eiryss is flanking me on the far right.
Circle 2: I move up again, minor shooting kills like a guy or two makes some forests to slow him down more with Fertilizer. This round I put a little extra fury out to add Roots to the Engine.
Ret 2: He stands still and shoots me, and it just utterly doesn't do a thing. He's a new player, and his target priority is very bad.
Circle 3: I kill about 20 guys with the Fulcrum and Druids and Watchers shooting, don't get any closer, still Rooted.
Ret 3: More floundering, Eiryss creeping up behind. MHA kills my Druid UA.
Circle 4: I finish off the infantry, do a little damage to the Phoenix. Feat.
Ret 4: The Assassin charges eBaldur and does massive damage, which has to be transferred to Megs. Eiryss charges him in the back, does minimal damage. Vexingly, he knows enough to camp with Vyros.
Circle 5: I take a bit to think about it, then send the Fulcrum up to spray Vyros. fortunately I hit and crit. I warp my Guardian behind him to drive him forward and do some damage, then a Watcher throws the Griffon out of the way so Megalith can charge and deal some damage. Finally eBaldur warps on him and finishes him off.
Assessment: I didn't really learn anything this game, because my opponent was too new to his faction, and too unfamiliar to my list. It was nice to see the Fulcrum really go to town though. I also got some practice at positioning shifting stones for future turns in a situation where I wasn't going to be moving (gun line war).
He has pKreoss and Reznick. I choose eBaldur because I want to know how eBaldur does vs. Menoth. He doesn't have the book so it won't be a right test though. Giving it a little thought, eBaldur is a nightmare matchup for pKreoss. Drop and Pop simply isn't going to happen. my heavies are steady and everything else is rooted, and the druids are immune to fire. I'm expecting Reznick, but he goes pKreoss. He doesn't play very often (lucky draws for me so far).
Vessel of Judgement
Scourge of Heresy
The scenario is a Flag too far ( I like this scenario a lot, it's fun and new)
Circle #1: I run forwards, my formation.
Menoth #1: He moves up, bastions on the right, jacks behind them. Engine in center/left.
Circle #2: I shuffle forward, shoot my watchers at his Engine boosting damge, do about half it's health. I put a wall to stop his bastions from charging my watchers.
menoth #2: 3 focus to a revenger which gets battle. It charges and does almost all of my engine's health in damage. Uh oh. His bastion's charge my Druids and kill 2. Kreoss, critically, switches his upkeeps around and gives out his focus, then hides behind the Engine.
Circle #3: I go for it. Warp Guardian up to punch out the engine, then Megalith up to put Undergroth on Kreoss (he misses with a crevasse). the 3 Watchers fire on -2 def no focus pKreoss and fertilize him.
Games #3 and #4 in next post, probably later tonight.