Heard some people knocking the Sheild Guard ability and was not sure why, so please enlighten me....thanks.
Heard some people knocking the Sheild Guard ability and was not sure why, so please enlighten me....thanks.
If the attacking model do not have LOS to the model with Shield Guard, the model with Shield Guard won't get to trigger the Shield Guard ability.
WARMACHINE/Hordes no more.
Which means that all you have to do to ignore shield guard is turn your base a little so that the shield guarding model is no longer in your front arc. Or screen with your own troops/terrain. It means that you can ignore the ability pretty much whenever you want.
It the same way it worked when you could turn your model not to see cover, your target didn't get cover.
If you can't see the shield guard then it doesn't happen.
This is no longer applicable as of January's Errata. The new ruling for determining cover is based off the full volume of the attacking model, not just their front arc.
Edit: I was not correcting you, but was merely further elaborating that their may be hope for a similar errata for shield guard. Re-reading my post, I thought it came off as more of a correction than extrapolation.
Last edited by Trollz; 03-09-2012 at 07:55 PM.
Errata is being published once a year right?
WARMACHINE/Hordes no more.
Point is, since Mk.2 there being 2 errata documents? 3 tops right?
WARMACHINE/Hordes no more.
It's the "I can't see you, so you're not there" mentality. It need's an Errata
Realistic fix would be "the shield guarding model must have line of sight to the attacker." Stops dumb stuff like being able to shield guard a model you are hiding behind.
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WARMACHINE/Hordes no more.
Could you explain why you consider such a situation to be against common sense or potentially unbalancing?
After all, you don't have to use shield guard against a shot unless you want to; and if you prefer to give up your "no shooting" choir benefit to use shield guard instead... why not? It's only one use per turn, you paid the points for access to both abilities and it doesn't seem like a "broken combo" to me.
Regarding "common sense"... "No shooting" choir song means the enemy cannot choose to target your model - if I use shield guard the enemy still hasn't chosen to target that model. While clearly not the existing rule, I don't find that any more confusing or contrary to common sense than a steathed model using shield guard being automatically hit (in the sense that by electing to use shield guard I lose the benefit of that other ability), which is healthily and sensibly enshrined in the rules.
Maybe there are some really problematic things out there that make this really hard to rule on but I find them hard to identify.
Common sense: models with shield guard should be able to use the ability if it has Los to the attacker.
Game Balance: Removing the word "target" from shield guard means that when using the ability not only you deny the original intended target (basically what the rule should do) , it also deny any trigger or effect activated by being targeted since the model will only be "hit" (probably not what rule should do).
WARMACHINE/Hordes no more.
I would make the Shield Guard model "directly hit", not just "hit". That should clear up most oddball interactions.
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OK, I see what you mean here now. Thanks for clarifying. I'd have to agree with you.
Here I'm afraid I'm still not sure what the issue you have is. Which abilities (or kinds of abilities that may exist in the future) which trigger on being targeted (or prevent targeting) are you thinking of that would cause a problem?
Why can't shield guard work if the model with shield guard has Los with the original target? It removes the Los tricks, and we already have magic bullets that go around stuff, why can't you have a magic effect that 'sucks' the bullet off the target back to th unit with shield guard?
It should be dependent on the attacker but on the target.
Oh well, what do I know......
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I think that even requiring the shield guarding model to have LOS is a fairly serious nerf. Since he's often used to shield medium or large bases, a small based model could fairly easily get screened by its own troops. Forget about shield guarding Karchev from Eiryss, for example.
I think that makes him a great example. Karchev really needs the bokur, or any list with Eiryss becomes essentially a hard counter. If the bokur is useless in this capacity, it's a bad idea to take Karchev if there's a chance you'll run into her (i.e. every tournament ever). There are of course a ton of other examples, because you're likely to take a bokur with a medium based or larger caster that is hard to screen anyway.