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Older Activity
Today,
08:04 AM
Mod_Dvandom
replied to a thread
Advise for a new mini painter
in
Miniatures Painting and Modeling
If you look at any of my threads, you'll see about what the limits are for craft paints...I get pretty good results from cheap paint, but I'm...
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2 replies | 7 view(s)
Today,
12:06 AM
Soul Samurai
replied to a thread
Advise for a new mini painter
in
Miniatures Painting and Modeling
Hi One Fabric, welcome to the hobby! So first of all, there's a lot of channels on youtube with great painting videos that are helpful for...
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2 replies | 7 view(s)
Yesterday,
09:57 PM
One Fabric
started a thread
Advise for a new mini painter
in
Miniatures Painting and Modeling
Greetings, I have painted my 2nd warmachine (and around 6th / 7th overall ) mini, and I want to get much better. I was wondering if I could get...
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2 replies | 7 view(s)
Yesterday,
05:34 PM
stormwell
replied to a thread
Grymkin/Strangelight Questions
in
Iron Kingdoms Roleplaying Game
Yeah, seen you've done a fair bit of work over the years. Got to admit I'm thinking of some sort of Mechanika staff to expel gremlins, Savage...
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5 replies | 23 view(s)
Yesterday,
02:42 PM
Morgan Coalburn
replied to a thread
Morgan's Liber Mechanika
in
Iron Kingdoms Roleplaying Game
Flow Disruptor Type: Armour, Shield Cost: 300 gc Rune Points: 2 Effect: While the suit of armour or shield equipped with this rune is powered, an...
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1651 replies | 66445 view(s)
Yesterday,
02:39 PM
Morgan Coalburn
replied to a thread
The Grimoire of Inadvisably Applied Magic
in
Iron Kingdoms Roleplaying Game
Funny, but I actually overlooked that rune shots cannot damage inanimate structures and vehicles... I used to think magical weapons could always do...
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548 replies | 8626 view(s)
Yesterday,
02:34 PM
Morgan Coalburn
replied to a thread
Adapting IKRPG to the Sci-Fi Setting of "Neomechanika"
in
Iron Kingdoms Roleplaying Game
I don't even have an idea of how neo-mechanika functions in fluff terms compared to mechanika, so the answer is 'no' at present. And a lot would...
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1 replies | 9 view(s)
Yesterday,
02:29 PM
Morgan Coalburn
replied to a thread
Grymkin/Strangelight Questions
in
Iron Kingdoms Roleplaying Game
Speaking for myself, this brings the aegis-pulse staff (p. 28) and the quiet vault (p. 104) from my first Gearbooks PDF to mind. The devices are in...
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5 replies | 23 view(s)
Yesterday,
11:58 AM
Steven Art 74
started a thread
Fanmade Concept Art
in
Iron Kingdoms Roleplaying Game
I know that there is a dedicated Fanart Subforum, but it seems to be quite "Dead" and not refreshed with brand new stuff. . . As at the moment...
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0 replies | 6 view(s)
Yesterday,
11:49 AM
Steven Art 74
started a thread
Adapting IKRPG to the Sci-Fi Setting of "Neomechanika"
in
Iron Kingdoms Roleplaying Game
Howdy to all that still "Soldier-On" the fledgling Iron Kingdoms Roleplaying Game Forum. . . Was a longtime participant in the Subforum, but when...
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1 replies | 9 view(s)
Yesterday,
09:00 AM
Larnu
replied to a thread
Prey combined with Primed
in
WARMACHINE & HORDES Rules Questions
Based on the following logic, I would suggest that prey does apply. Firstly, let's look at the wording for Carnivorous Swarm, as that's what the...
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1 replies | 34 view(s)
Yesterday,
08:48 AM
stormwell
replied to a thread
Grymkin/Strangelight Questions
in
Iron Kingdoms Roleplaying Game
And the thing with Gremlins, p.47 of the IKRPG Monsternomicon. "The Strangelight Workshop employs a number of different devices that are useful...
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5 replies | 23 view(s)
Yesterday,
07:46 AM
stormwell
replied to a thread
Grymkin/Strangelight Questions
in
Iron Kingdoms Roleplaying Game
The mark thing I meant on disembodied spirits, should've made that clearer. Recall it cropping up in a d20 adventure that involved a sunken...
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5 replies | 23 view(s)
Yesterday,
05:33 AM
Barry
started a thread
Prey combined with Primed
in
WARMACHINE & HORDES Rules Questions
Hi, I'm wondering whether Prey damage will apply on Primed explosions. I'm fairly certain the answer is no, because Primed removes the model from...
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1 replies | 34 view(s)
01-21-2021,
11:34 PM
Morgan Coalburn
replied to a thread
Grymkin/Strangelight Questions
in
Iron Kingdoms Roleplaying Game
I think a form of Strangelight projector could serve you well in either case, though as a GM I'd still try to throw the players off a little (e.g. by...
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5 replies | 23 view(s)
01-21-2021,
08:24 PM
stormwell
started a thread
Grymkin/Strangelight Questions
in
Iron Kingdoms Roleplaying Game
Hoping to be starting a Strangelight Workshop campaign soon, though using a Savage Worlds conversion of the Iron Kingdoms. First adventure will...
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5 replies | 23 view(s)
01-21-2021,
01:00 AM
Crawus
replied to a thread
IKRPG coming to 5E on KS?
in
Iron Kingdoms Roleplaying Game
Got yesterday a notification that Requiem will launch on 26.1 at Kickstarter
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69 replies | 1205 view(s)
01-20-2021,
08:37 AM
Morgan Coalburn
replied to a thread
The Grimoire of Inadvisably Applied Magic
in
Iron Kingdoms Roleplaying Game
The rules for ritual magic can be found in IKWA, pp. 60-63. Reading Difficulty: 14 Knowledge: Widespread Duration: 10 minutes ...
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548 replies | 8626 view(s)
01-18-2021,
03:32 PM
Morgan Coalburn
replied to a thread
The Grimoire of Inadvisably Applied Magic
in
Iron Kingdoms Roleplaying Game
The full rules for enchanting can be found in IKWA, pp. 48-59. Tenacious Fate Type: Armour, Talisman, Weapon Prerequisite: Lore (Dhunia,...
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548 replies | 8626 view(s)
01-18-2021,
09:20 AM
Morgan Coalburn
replied to a thread
Adventure Resource?
in
Iron Kingdoms Roleplaying Game
Just celebrating that my Gnarled Nightmares scenario has now been downloaded 100 times... yay! ;) No reviews or feedback yet, though, and of...
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15 replies | 364 view(s)
01-18-2021,
12:47 AM
Morgan Coalburn
replied to a thread
The Intrepid Alchemist's Cookbook
in
Iron Kingdoms Roleplaying Game
Fetish-Eater Description: Made from a cured thrullg tentacle and usually either wrapped around a club or around the bone grinders fist, striking a...
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582 replies | 34959 view(s)
01-18-2021,
12:29 AM
Morgan Coalburn
replied to a thread
Morgan's Liber Mechanika
in
Iron Kingdoms Roleplaying Game
Casting Engine Cost: 570 gc + 150 gc per point of the spell's COST (see Special Rules; power source not included) Skill: Great Weapon Attack...
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1651 replies | 66445 view(s)
01-18-2021,
12:26 AM
Morgan Coalburn
replied to a thread
The Grimoire of Inadvisably Applied Magic
in
Iron Kingdoms Roleplaying Game
The full rules for ritual magic can be found in IKWA, pp. 60-63. Duel Arcane Difficulty: 14 Knowledge: Widespread (or, to be more...
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548 replies | 8626 view(s)
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