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View Full Version : Mk II Rules Archive



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  1. Shadow bind vs. Stumbling Drunk
  2. beasthandlers. How do they handle?
  3. Noob question about units and orders
  4. Combo Strike spetiol attack Clarification
  5. hex hunter and "hunter"
  6. Order of movement when charging
  7. Vengence moving and attacking
  8. Massacre and battle wizard
  9. trample attack
  10. Bethayne's Feat
  11. Minions Community
  12. Bethayne, Belphagore, and Carnivore Part 2
  13. Snacking stops Reaving?
  14. Can I push a model an infinitely short distance?
  15. Silly Question involving Free Strikes and standard bearers
  16. Knockdown, Freestrikes and Models with flight
  17. Quick Question about LOS
  18. Saeryn's Theme List and Character Nephilim.
  19. Blast damage & damage buffs
  20. Searforge Durgen Deployment question
  21. Destor Thane Charge + Multifire
  22. Few Questions
  23. Old witch / warrior model question
  24. Artillery Bushwack
  25. Suppressing fire
  26. Stannis Brocker and Impact Attacks
  27. Knock down effect
  28. Typhon's critical pitch with Abby
  29. wreck markers and melee combat
  30. Does Cleansers Incinerate order cause Continuous Fire?
  31. Terrain and standard number of Cover/Concealement providing features.
  32. 2 sentrys using locker
  33. knockdown models question (immunity)
  34. A little bit of clarity about same turn knockdown
  35. Epic Haley, Replication and Eliminator, Airburst, etc.
  36. Epic Krueger theme question
  37. Dire Troll Earthborn: Adaptation
  38. Multi-Fire and Spell Casting
  39. Magical weapons what do they do?
  40. Bethayne, Belphagor, Carnivore, DIFFERENT question
  41. Running and Spellcasting?
  42. Blessed versus cover/concealmet from magical effects
  43. Bethayne Feat in Melded Form
  44. Inhospitable ground & EBDT
  45. Running and Holy Zealot prayers/Greater destiny
  46. A line of sight question
  47. preventing free strikes by blocking LOS
  48. Assault
  49. Blight Storm Pow?
  50. Full tilt