- Reinholdt Lucky Charm and Collateral Damage
- magic weapon trample
- Unbound, battlegroups and minion solos
- Drag with enliven
- Shadow bind and immunity to stationary
- Charging and Boosting
- Boosting Eruption of Spines
- Inhospitable Ground against ghostly/pathfinder
- Confirming Warjack/Warbeast bond rules
- Kreoss
- Do greylord escorts activate separately to doom reavers?
- Zaal's Spirit Direction
- Can a Beast cast its animus more than once in a turn?
- Brisbane's Feat + Armor Piercing
- AoE or Blast? Whats the difference?
- Special Atacks
- Drive reroll from standard bearer?
- Finishing a run when Movement is crippled from free strikes.
- 2 odd questions
- Mercenary Casters and Factions.
- Another trample question...
- Power boost and disrupted
- Influence - Part of aunit?
- CRA, Dual Shot, Deadeye
- How do ladders work?
- Arcantrik Force Generator Shots
- Base size and free strikes
- electrical immunity and eNemo
- A 8" spray targets zerkova....
- Shredder rabid charge..
- Fire...Continuous Fire...Crit Fire...?????
- Dragoon dismounting and backswing
- LotF - buy bird attacks?
- gun carriage in melee
- Multiple orders
- eButcher and Wardog
- NooB question
- Beast 09 Bond/Affinity Question
- Enliven
- Noob question about Virtuoso
- Ashlynn's Roulette & Arc nodes
- how do you make a skill check?
- Snipe and spray attacks
- Quick Drakhun Counter Charge Question
- Counter Charge and Charging
- Measuring Effects
- What can i Activate in Unbound
- What are spray attacks?
- Wroughthammer Rockram Critical Catastrophic Damage
- "+2 to melee attack damage rolls" means what, precisely?