- Spells that effect battlegroups vs. control areas
- Blood Mark Transfer Cost
- Ghostly ignores falling and height?
- Slipstream and failed Charge
- throwing a stationary jack
- Does Rover have 3 initial attacks in melee?
- Backswing
- If you kill the Officer, what does a unit lose?
- assault: can u fire after failing to get into melee range after ur charge movement?
- Question About Ranged Targeting
- caustic presence + elemental protection
- Direction of a Double-Hand Throw (when throwing at another model)
- Backswing Against Dragoons
- Backswing against warlocks.
- Minuteman-Base to base and not engaging
- Forest Game Mechanics
- What type of damage is blast damage?
- pAsphixious Tier 3 Question
- Crevasse/Shatterstorm and Back Strikes
- Failed charges and spells
- removed from play and tough?
- Extended CTRL area & CTRL spells
- Typhon and Rhyas's feat
- Myrmadons vs. KD in water...
- Timing question
- Battle engine wall question
- minute man as light cavalry and flack field?
- Unlikely Alliance
- E Stryker Feat
- Stealth and aoe deviation
- Timing of effects?
- battle mecks - how does the repair work?
- How doe the Avenger's Siesmic Cannon work?
- Blast damage from AOE - still ranged damaged?
- Do Gunnbjorn crits knock down?
- Squire and extended control area
- Harbinger
- Castigate over Channelling spells
- Large bases and LOS
- new backswing ruling vs repel
- Sidestep & Respawn
- Typhon critical pitch
- Abomination and cavalry charge.
- Coven and Focus camp?
- Warcaster vs. Non-Warcaster spells
- Quick Question About Behemoth
- Light Artillery and continuous effects
- Scaverous' feat and non-warcaster/warlock spell casters
- Is the Coven's Egregore immune to the Retribution Caster Kaelyssa's siphon ability?
- Overtake rule