- Helldiver burrow marker
- Death Chill and Actions Generally
- Hoof It to Burrowers?
- Kayazy Eliminators in a mercenary list ?
- Knocked Down model - facing and los ?
- Trample versus Charge - activation ending ?
- Thunder Bolt and AoE. 1 D3 for distance or roll a D3 for each model hit?
- Stormblade WA = Free Range for Unit?
- Speed buffs/debuffs
- Grim salvation and vengeance?
- Does focus over the FOC stat go away if not spent?
- Mountain King, Amuck, Killshot. Searched 15 mins.
- Clarification about pCaine's feat
- enliven vs drag and possession.
- Power attacks, some clarification please
- Full Advance
- Charge mechanics
- A different 360/freestrike question
- Lightning Storm stays-in-play AOE magical?
- Snipe and Snipe
- Assault and pHaley feat question
- stacking animus
- Maintaining upkeeps on destroyed models?
- Asphyxious the Hellbringer Theme Scrapthrall
- Gator Wrastler, Knockdown, and Frenzy
- Spell Slave vs. brain damage
- Blast damage effects
- Protective Fit & Magic Bullet
- Knockdown v.s. Dig in action
- Eiryss2 and Colossals - Technological Intereference???
- Placed AOE effects and terrain (Swamp Pit in particular)
- Back strike and aimed shot - can it be done?
- Fate walker (stupid question)
- tmk and power attacks
- Fire for effect and artillery
- Several questions about impact attacks
- Slam + Follow Up
- Angelius and charge attack
- Pushing Models (Force Bolt)
- Timing of attachments
- Vengeance and Berserk ?
- Widowmakers & Spiner
- Playing with models that haven't been released physically
- Charging, linear obstacle, and pBaldur
- Theme forces and Ambush.
- The Banshee's "Death Wail" upgrade and power attacks.
- Rocinante + Jack Marshals
- Impact at tangent line
- Rabid, just need clarification
- Can Captain Rengrave be used in Ships in the Night?