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  1. Enliven and Tow
  2. Ritual sacrifice
  3. Declaring a charge and flags
  4. Iron Mother Directrix's unit - Charge Order
  5. Model/Unit Sub-types and Spell Eligibility
  6. Critical pitch = knockdown?
  7. The "Jump" rule
  8. Swamp Gobbers & Eyeless Sight
  9. Dark Sentinel Activation
  10. Theorymachining and these came up
  11. Homicidal Maniac Gives Free Attacks?
  12. Calling out measurements
  13. Blackbane, is he a subtype Bane?
  14. Harkevich tier 4 - devastator points cost
  15. Animi and when you can/can't use them!
  16. cliffs and water
  17. Are unit subtypes directly drawn from model subtypes of the unit's models?
  18. Battle driven question
  19. Models/Units with CMD >= 1 and zone control/contest
  20. Regrowth + Shifting Stones with the Stone Keeper
  21. Clarification on Shifting Stones + Stone Keeper = Living Shifting Stones
  22. High Reclaimer's Resurrection?
  23. Trampling Hooves and Charging with a Mount Weapon
  24. Special action after charging
  25. Missed Ranged Attack in Melee + Pendrake's Beast Lore vs. Warbeast
  26. Charge order for paralyzed models
  27. 2 related questions (actually 3) on Captain Sam Machorne unit + Attendant Priest
  28. Ground Powder and LOS
  29. Raluk Moorclaw repairquestion
  30. sr14 question on Objectives
  31. Shatter Storm and Deflection
  32. Field promoting grunts as they are returned to a unit
  33. Moving Shadows Interaction with CRA
  34. question on war wolf sic'em
  35. Shield March/Desperate Pace/Power Booster Question
  36. Shooting in to melee and missing
  37. When is a spell a spell
  38. Units movement and charges
  39. Essence Blast and Arcane Vortex
  40. Marty + Scavenger
  41. Charging into deep water
  42. Blight Shroud
  43. Mr. Walls and Ships in the Night Theme
  44. Drift control clarification
  45. Weapon lock and whip snap
  46. Conversion legality question
  47. Scars of Caen League painting question
  48. Spells, UAs, and Jack marshaling
  49. stormstrider power tokens
  50. shieldwall order and attacking