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View Full Version : Mk II Rules Archive



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  1. Unit leader with command -
  2. Lord of the Feast and Sac Pawn
  3. Judge Tourmnament Policy, forgotten command checks and forfeits
  4. Blood bound
  5. "Effects" of attacks
  6. Stormblade Captain Tactitian and Storm Lance charges
  7. Warbeast Pack Animus and Running
  8. Forces of Warmachines Flagellation, etc. vs. Warlocks
  9. Does Knocked Down negate feat effects
  10. Repulsor Shield vs Bloodbath
  11. AOE and elevation
  12. pHaley Feat Question
  13. Does a reroll still count as an attack roll?
  14. Measuring during Place Effects
  15. Can A Paingiver beast handler enrage order make a charge outside of command
  16. Shooting in to melee and boosting
  17. Fell Chorus (pGrissel) timing
  18. eStryker Feat Question
  19. Melee Bonus From Obstacles Blocked by Intervening Models?
  20. Doors of judgement and multiple attacks
  21. Can the Transfinite Emergence Projector drop servitor satellites if it runs.
  22. Stacking Effects
  23. Nemo 3 attachment
  24. swift Hunter and snap fire timing
  25. Question about using proxy bases for place effects...
  26. tier list question
  27. At what point do you reroll an AOE attack?
  28. Mass Cloud Effects & LoS
  29. Power Attack Question
  30. failed continuing charges
  31. Can Zaal transfer to AGs without spending fury?
  32. Watcher not expiring after warjack moves?
  33. [SR2015] Armory objective's Firepower + Trollkin Thumper Crew collateral damage
  34. Question about killbox
  35. enraged Scarab Pack
  36. thagrosh feat
  37. Decelleration vs Spray
  38. Bulldoze and Incoporeal
  39. Terror + Influence
  40. Ghostly and moving through other models
  41. death clock and auto killing the opponents caster
  42. Dig In vs Knock Down
  43. Madrak 2 Feat and Boosting
  44. A clarification on control points, please
  45. Deep water and Pathfinder
  46. Neraph vs Shield Wall
  47. Storm Strider Repulsor Field Question
  48. Incorporeal/Feralgeist
  49. Incorporeal Gained and Lost
  50. Feat vs feat