- Cross trained with the Commodore
- Hog Wild and Dig In
- Gnarlhorn and Counter Slam 2.0
- Animus usage by Warbeast and Warlock
- Quick check. LOS vs Thresher
- combo strike
- Bastions vs. Destroyed effects
- counter slam, counter charge
- Can Rhadhiem Thrust and Combat Rider in the same Combat Action?
- Impervious Wall and Trample
- might of kings VS continious effect
- Gun mages Jack marshalling
- Old Witch Feat and moving... again ;-)
- Sorcha Shenanigans.
- Menoth's Gaze & Light Cavalry
- Some questions that popped up this past weekend when playing against a friend.
- Arc Nodes and Spells
- Menoth Wracks Death Blast
- trample attack
- ESorcha's Feat
- Are Cygnar's Storm Lances considered "Light Calvary?"
- Hammerfall Highshield "Doubletime" and "Guns Blazing"
- Reload and special attacks?
- Mulg - Protective Fit
- Another basic question
- Refuge Timing
- Tieed list requirements question
- Charging and Knockdown
- Unit or Model When It comes to shooting
- Critical Hits, Automatic Hits, Sacrificial Pawn, and Shield Guard
- Aggressive
- Noob question about full advance
- Thing's triggering Admonition
- Lamentation Question
- How does B13 Mage Storm work?
- Devout's shield guard vs magic attacks
- Phantom Hunter + Arc Node
- Charging caster
- Failed Charge + Light Cav
- Spray attacks
- Craft Talisman and Animi
- Question about how jump works...
- Fiona Tier: What's a Sea Dog Crew Unit?
- Vilmon Free Strike
- Gunmage Jack Marshall Question when Officer Dies
- Magic Weapons, Continuous effects and Incorporeal..
- Magical Weapons and Choir of Menoth
- Force Bolt + Avatar of Menoth
- Charging, Targets & Legal Attacks
- Arc node and engaged