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View Full Version : WARMACHINE & HORDES Rules Questions



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  1. Aim bonus available for spells?
  2. Assault, Wroughthammer Rockram, and Ram
  3. go to ground after running
  4. Removed From Play and Leaders
  5. Shield guard
  6. Allocation/Forcing and caster Control Range
  7. Jack Marshal and character jacks
  8. Brain Damage vs. Transfers
  9. Is able to Impact Attack following by Mount Special Attack ?
  10. Deathbound + Death Toll
  11. Monster Hunter
  12. Arcane Vortex vs. Primal Shock
  13. Jack Marshal and Assault
  14. A few questions.
  15. Basic Attacks and Initial Attacks
  16. Does a Vigilant still provide cover if it doesn't block Line of Sight?
  17. Greivous wounds and transfers
  18. Winter Guard Rifle Corps' "Practiced Maneuvers" and attachments
  19. Scroll of Grimmr
  20. Veil of Mists & Forests
  21. Orders
  22. Absylonia2's Feat and Proteus' Chain Strike
  23. MKIII Question: Regarding Ashes to Ashes
  24. Forsaken Consume Fury & LOS
  25. Zero Damage Dice?
  26. Do melee AOE attacks deviate?
  27. Twisted Form Excess Fury Question
  28. Assault vs. Knocked Down or Stationary Targets
  29. Can Paingiver beast handler use Enrage multiple time on one warbeast?
  30. Reconstruct - "Completely Within" question
  31. Firing in to melee Vs models in melee with steal models
  32. Journeyman League: Changing Battlegroup Associations?
  33. Vision - when should it expire?
  34. Veil of Mists LOS
  35. Journeyman League Starting Construction
  36. forfeiting movement
  37. Focus Question
  38. Assault and combined ranged?
  39. Revive + Hog Wild
  40. Additional attacks and initial attacks
  41. Wraithbane and spells
  42. Refuge noob question
  43. Combo Smite on 120mm models
  44. Trencher Master Gunner - Stacking abilities
  45. Soul Gate + Kraken
  46. Combostrike and systems down
  47. admonition questions
  48. Reposition and slam
  49. Excarnate (example) and Spell Slaves without Control Range
  50. eSkarre Soul Strike timing