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View Full Version : WARMACHINE & HORDES Rules Questions



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  1. Vent steam and running.
  2. Hunter's Mark and Frenzy Charges
  3. Walls and Throws
  4. Reposition on Major Prime Victoria Haley and Echos summoned that turn
  5. Saeryn and rhyas question
  6. Tough warcaster on fire
  7. Witch Coven and Withershadow Combine
  8. Blast damage and automatically miss
  9. Vanguard and excess points
  10. (Oracular) Vision and autodamage
  11. Silly question on movement
  12. Induction Limits
  13. Interaction between onslaught and countercharge
  14. Riposte and back arc
  15. Powerful attack out of activation
  16. Madrak2's feat vs grim salvation
  17. Can eStryker reinforce the powerfield against Overload damage?
  18. Is Covering Fire Ranged Attack Damage?
  19. Arcane Might multiple times?
  20. Geomancy and Muzzle
  21. Freestrike yes or no?
  22. Feat duration
  23. Admonition and Counterslam
  24. Impact attacks against charge target
  25. Assault + Cavalry + Mixed Atacks
  26. Units with mixed model types
  27. Sac Pawn & Stealth
  28. Drag and buying additional melee
  29. Pitch vs Steady on my turn
  30. Windwall and Magic Ranged Attacks
  31. Cavalry Counter Charge and Boosted Mount Attack Rolls
  32. gargantuan frenzy
  33. Does the deliverer solo function as intended?
  34. Can a missed gunfighter shot hit the attacking model?
  35. Quick Draw on Spray/Aoe
  36. Blind and Guidance
  37. Swamp Gobber Bellows Crew - 2x AOE?
  38. Can a Model Attack Itself.
  39. Combined Melee Attack and Ferox
  40. Crippled weapon system and lightning generator / electroleaps
  41. Completely within/and within at the same time
  42. End of Activation
  43. Stalker, Extended Control Range, and Warcasters
  44. Forced ends of activation and placement effects (eg. Agathia's feat)
  45. Shield Wall Question/Misprint
  46. Witch Coven and Warcaster Attachment
  47. SR2016 flags & electro leap
  48. SR2016 flags & engage
  49. Throw and Objectives
  50. Are Kreoss 1 & 2 Exemplar models?