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View Full Version : WARMACHINE & HORDES Rules Questions



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  1. Warbeast Pack - Press Forward and Forcing
  2. Pillars of salt and Line of Sight to Huge bases
  3. Spraying though a Cloud effect?
  4. Commodore Cannon Confusion
  5. Journeyman Warcasters and Power Up?
  6. Steamroller 2016 objectives activating?
  7. Soul Transfer + Soul Taker: Soul Thief (Strugis 2)
  8. Krea animus vs blessed
  9. Strum and Drang Feat vs power up and power booster
  10. Bethayne feat and flank
  11. Bosun grogspear
  12. Irusk 2 Feat Interactions
  13. Errata for assault intent
  14. Archangel and Deceptively Mobile
  15. Gang, Flank, Hunting pack
  16. Shatter Storm and Behemoth
  17. Unit typing and attachments
  18. Slamming and Counter Charge
  19. Admonition and countercharge
  20. Errata and Sympathetic Link on the Egregore
  21. Seether Errata
  22. Wording on Tactician post errata?
  23. Jumpstart and Knocked Down
  24. Proxy Question - Trencher Grenadiers
  25. Soul Converter giving to enemies
  26. Magical damage and lightning arcs
  27. Butcher 2 Errata Question
  28. Hog Wild and Revive (double "must forfeit Combat Action")
  29. Incorporeal and Counter Charge
  30. Stormwall and covering fire templates
  31. Hog Wild errata: What happens if you cannot charge?
  32. Belphagor and Bloodseer
  33. Boosting blast damage roll
  34. Frenzy question
  35. Engagement, LOS and Melee Range
  36. Models with Flight making assault attacks
  37. Haley 2 feat and units
  38. gaining Focus above 3
  39. Caine 2 Feat and Trick Shot
  40. Zaal1 & Zaal2 - Direct Spirits and "eligible models"
  41. Lylyth, Reckoning of Everblight and Charge Attacks
  42. knock-down and sheild
  43. Stealth and Shieldguard.
  44. Do Buffs to ARM feed Soul Strike?
  45. Una and loss of Flight
  46. Madelyn and targeting
  47. Karchev spending focus
  48. Return and changing facing
  49. Greater Destiny and Mortality (or prevents healing)
  50. Help understanding dug in