PDA

View Full Version : WARMACHINE & HORDES Rules Questions



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 [32] 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90

  1. Variable and the Transverse Enumerator
  2. Redirecting movement on a linear obstacle
  3. Gunfighter and Quick Work
  4. Throwing Directly Away
  5. Model conversion policy and 3D printing
  6. Cautious Advance(Order) and troopers without Dig In(★Action)
  7. Ranking Officers dying and Faction buffs
  8. Go to Ground and Running
  9. Least disturbance no room to place
  10. Stockpile damage removal
  11. Scather and Tough
  12. Kaya2 Feat and Assault
  13. Cyclone, Gained Damage Type Magical and Covering Fire
  14. Holden the Last (Crossroads of Courage league model) & Warbeast Packs
  15. Windstorm and direction
  16. Sacral Vault Gunfightr
  17. A unit with CRA and Holden.
  18. CRA and the Aim Bonus
  19. Does Rhythm of War and things like Refuge stack?
  20. Practiced maneuvers and Weapon Attachments
  21. Can the Winter Guard Gun Carriage make Free Strikes?
  22. Holden (Courage) and Alexia1
  23. Zerkova1 Grave Door "Take Control"
  24. Deathwalker (Goreshade1) vs Remove From Play
  25. Arkadius's Feat and Stranglehold
  26. Field promoting a leader that has a different reach weapon then grunts
  27. Throw, error in the rulebook?
  28. What exactly does 'At Anytime During This Model/Unit's Activation' mean?
  29. Hellmouth facing
  30. Coven and zones
  31. Can a model target itself?
  32. Throw clarification.
  33. Lighting generator
  34. Are Battle engine (huge base) casters considered living?
  35. Slammed models and flags and least displacement
  36. Reville and previously knocked down jacks
  37. reload ability
  38. Colosal+reposition
  39. Blessed against roots of the earth (Baldur2)
  40. Out of formation question.
  41. Out of formation check timing?
  42. Go to ground and running
  43. Operating Theater and Jack Marshals
  44. Corrupter created Arc Node
  45. Jack marshal ability "Take Aim" and blast damage.
  46. Dispel and Spells on One Model in a Unit(Scything Touch)
  47. Syntherion Feat and Assimulators Ground Pound
  48. Idrian Skirmishers and prey with High Reclaimer and out of formation
  49. Striker3 feat&Gunfighter
  50. Shock field and chain weapon