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View Full Version : WARMACHINE & HORDES Rules Questions



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  1. Terminus' Shadow of Death and Wraith Engine
  2. admonition and counter slam
  3. RoF and assault
  4. Staggered and Charging
  5. Saeryn & Rhyas, Talons of Everblight: Press forward interaction with casting spells
  6. Siege Animantarax firing into melee penalty
  7. Spears of Scyrah and Eiryss3
  8. Free Solos in Defenders of Ios Theme
  9. Last Word + Tough timing
  10. Close Fire and Stealth question
  11. Revive spell and unit attachments
  12. Vengeance + Attachments
  13. New Retribution themes tournament legality
  14. "Vengeance + Attachments" followup (and rules on models that are not in play)
  15. Forfeiting combat action and countercharge
  16. Replacing and Placed Effects
  17. Quick draw and sprays
  18. Rule Question : how to know with category of damage roll generated ?
  19. Is Power attack damage roll benefit from Synergy spell ?
  20. Are Soulless Escorts allowed in Shadows of the Retribution theme force?
  21. Special attack and weapon quality
  22. Ritual sacrifice
  23. Zerkova2 wording on feat.
  24. Wanting to dojo the new ret models before their release.
  25. Drag and out-of-activation shooting
  26. Colossal / Gargantuan LoS question
  27. Grave Door and. KD models
  28. Stormwall pod timing
  29. Targeting a Throw at friendly models
  30. Running to a zone range
  31. Psychic Vampire (Garryth1) vs tough spellcasters
  32. Mount Attack and Flank
  33. Mohsar's pillars and electroleaps, etc.
  34. Assault and malice possession.
  35. Damaging a Pillar of Salt
  36. Can the Bokur gain Ambush?
  37. How does Bulldoze work?
  38. War wagon charge boosted mount
  39. Lylyth3 feat vs immunity to cold
  40. Model/unit and model upkeep within single unit
  41. Countercharge + Assault
  42. Telekinesis misses a model in melee; randomize to hit another model.
  43. Unsure how to approach this situation
  44. Dwarf BE CID + Forgeguard + Murdoch
  45. Another lame Model Conversion question: Shields
  46. Shield Guard: Automatically Hit vs. Target Out of Range
  47. Flame Trail and Parry
  48. Hazard and flight
  49. Jump vs Defensive Strike
  50. Ranking officer & Jack Marshal