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billmonahan
07-28-2012, 07:48 AM
A Cryx Slayer moves into b2b contact with a Khador storm trooper in shield wall. The Slayer has focus assigned to it and attempts to throw the storm trooper directly in front of it.

Can the impact point for the (single hand) throw be the storm troopers current position? (The goal being to hit a trooper standing next to it since any deviation except directly away will immediately hit the trooper next to it)

Assuming the Slayer is directly in front of the Storm trooper, only a deviation directly away from the Slayer will avoid hitting another storm trooper model and the thrown model basically remains in place but is knocked down?

The thrown model can never deviate closer or behind the model doing the throwing?

vintersbastard
07-28-2012, 09:39 AM
Not for a single-hand throw.

You choose a direction for the throw (not another model, just a direction!), measure 5" in that direction from the thrown Stormtrooper, deviate from this point to determine the point of impact for the Stormtrooper.

Then you start to move the Stormtrooper directly towards this point of impact.
If it happens to contact another Stormtrooper on its way there, it immediatly stops moving, and both are knocked down and suffer the respective damage rolls.

tuttleboy
07-28-2012, 11:13 AM
vb makes a very important point, a single handed throw and double-handed throw are quite a bit different in the way you resolve them.