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pygmaelion
04-06-2017, 10:53 AM
Having pitted The Macho Mammoth vs The King of Giants in an exhibition match last night, I have the following ponderance.

If an attack goes off, and the attacker gets more successes than the defender, the SDV is one or more, and the attack completes as per instructions.

If the defender has more successes than the attacker, this causes the attack to fail, and a counterattack to become available.

What happens when the successes are a tie? As written, neither the attacker not defender "wins" in this case.

Similarly, when making a Pin Attempt, we ran across a bunch of ties that resulted in neither an attacker win to continue the pin count, nor a kick out.

We decided that any definitive result was better than no result, and resolved all ties by rerolling, but it was a break in the flow of the game to run across the situation, especially during the table slapping crescendo of the pin count.

What's the official word from the Commissioner of Extreme Collossal Wrestling?

PPS_Hungerford
04-06-2017, 11:41 AM
Having pitted The Macho Mammoth vs The King of Giants in an exhibition match last night, I have the following ponderance.

If an attack goes off, and the attacker gets more successes than the defender, the SDV is one or more, and the attack completes as per instructions.

If the defender has more successes than the attacker, this causes the attack to fail, and a counterattack to become available.

What happens when the successes are a tie? As written, neither the attacker not defender "wins" in this case.

Similarly, when making a Pin Attempt, we ran across a bunch of ties that resulted in neither an attacker win to continue the pin count, nor a kick out.

We decided that any definitive result was better than no result, and resolved all ties by rerolling, but it was a break in the flow of the game to run across the situation, especially during the table slapping crescendo of the pin count.

What's the official word from the Commissioner of Extreme Collossal Wrestling?

Tie on attack means attack is unsuccessful, but no counterattack is available.

Pins specify that the attacker must beat the defender, so tie results in kick out.