View Full Version : Sturm & Drang vs Makeda & Nemo

Uratoh

11-18-2011, 04:38 AM

Sturm & Drang's feat reduces enemy warbeasts' Fury to 1, and enemy warjacks cannot be allocated more than 1 focus. I'm curious about this interaction with a couple things...

Molik Karn, while in Makeda's control area, gets +1 Fury.

pNemo has Supercharge, allowing him to allocate up to 5 Focus to one of his warjacks.

How do these abilities interact with the feat?

Falkman

11-18-2011, 04:59 AM

It seems to me that it would follow the "can vs can't" guidelines.

Nemo can allocate up to 5 Focus, but S&D says he can't allocate more than one, thus S&D takes precedence. Same with Makeda.

Uratoh

11-18-2011, 06:10 AM

Hm, probably on Nemo, yes, but Molik's is different. Sturm says 'your fury stat is 1' and molik says 'near makeda, I gain +1 Fury'

cannonball

11-18-2011, 06:13 AM

Then Molik can have 2 Fury. Looks pretty clear.

Draekon Darkstorm

11-18-2011, 08:38 AM

Molik can have 1 Fury. Being near Makeda just gives him a Fury stat of 5, not 4. It does nothing to prevent Sturm and Drang from saying, 1 Fury this turn.

Draekon

drachenfels

11-18-2011, 08:42 AM

Karn would be at 2. Makeda adds +1 to the fury, which means that you need to figure out the base stat before you modify it (similar to shields and armor or spell effects). First you figure out the base stat, which the feat sets to 1, then you modify it from there, and +1 gives a total fury of 2.

similar to Armor Piercing and a shield. Half the armor stat (lets say base 20), then +2 for shield for 12

CrypticApathy

11-18-2011, 05:59 PM

Look at it like a buff/debuff.

Heres another similar scenario

A knocked down model has a base 5 def against ranged attacks. But if it has a +2def modifyer to it then its effectivly a 7 def against ranged attacks.

Karn is the the same thing. Makeda is essentially buffing Karn. Thus allowing him to have +1 more fury regardless of the feat. Droping it down to 1. Since its Base is still 1 but the buff is giving it 1.

Tbunny

11-20-2011, 11:43 AM

1. Double stats

2. Halve stats

3. Apply bonuses

4. Apply penalties

molik will be fury 1. Nemo can only give one focus.

T

drachenfels

11-20-2011, 12:44 PM

1. Double stats

2. Halve stats

3. Apply bonuses

4. Apply penalties

molik will be fury 1. Nemo can only give one focus.

T

correction

1. Set stats (or use base)

2. Double stats

3. Halve stats

4. Apply bonuses

5. Apply penalties

So Feat sets it to Fury 1 at step one

nothing for 2 and 3

Makeda bonus applies here making it 2

no penalties in step 5

Tbunny

11-20-2011, 04:48 PM

correction

1. Set stats (or use base)

2. Double stats

3. Halve stats

4. Apply bonuses

5. Apply penalties

So Feat sets it to Fury 1 at step one

nothing for 2 and 3

Makeda bonus applies here making it 2

no penalties in step 5

Where did you get that?

solkan

11-20-2011, 05:02 PM

In both Prime and Primal, it's on page 33, Base Stats, Current Stats, and Modifiers.

The example is for a stationary down model (DEF of 5 becoming the current value) subject to additional modifiers.

Aptimus Sippy

11-20-2011, 07:25 PM

If Molik Karn was to leave Makeda's control area whilst the feat is popped he would lose the +1 bonus to his fury. If he returned to her control area would the +1 bonus return giving him fury stat of 2?

If not then it would stay at one for the round.

drachenfels

11-20-2011, 07:59 PM

If Molik Karn was to leave Makeda's control area whilst the feat is popped he would lose the +1 bonus to his fury. If he returned to her control area would the +1 bonus return giving him fury stat of 2?

.

Correct since he only gets the bonus WHILE within her control area.

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